![]() " didn't know anything bad was happening, but she couldn't find her dad," The Last of Us audio lead Phil Kovats shared. ![]() Meanwhile, the decision to start the game playing as Sarah allowed other members of the team to dig deeper into the emotional effects of the outbreak. and then everything else was how it was planned," Druckmann explained. "Then you'd head back and grab your daughter. Had the developer stuck with its original idea, we would have met our first infected person not by them crashing through the door of Joel and Sarah's house, but by Joel walking over to a neighbour after hearing a commotion inside. "That felt like a really unique take on ," Druckmann stated, noting that playing as a child made everything happening feel that bit "creepier scarier". ![]() This in turn allowed those experiencing The Last of Us to see the outbreak unfolding through her more innocent eyes. The team ultimately decided this idea felt too similar to other games from the same genre, and it wanted to set The Last of Us apart from the rest.Īs such, the developers reworked the opening moments of the game to give players control of Sarah instead of Joel. Watch on YouTube Is The Last of Us PS5 remake worth the money? Zoe and Ian discuss.
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